On air · chart position #2,305
A Shockbyte Rust Server
Online 51.161.194.89:24467 checked 15m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 01:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 09:20 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 09:03 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 08:51 UTC5d ago | – | – | – | 2 |
| Sat 24 Oct, 08:33 UTC5d ago | – | – | – | 5 |
| Fri 23 Oct, 06:00 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 04:52 UTC6d ago | – | – | – | 1 |
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is running. The uptime it reports puts its last restart about 3 days 1 hours ago. 104 of 120 hours is what it managed over the past 5 full days, 87% of the time. Rust Charts has tracked it since 23 October 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. 51.161.194.89:24467 is its address.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 236 server fps; the lowest point was 168. Buildings, deployables and all the rest of the world came to as many as 11,594 entities. At most it took 3,559 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 players are in and 40 slots are the ceiling. Averaging 2 players across seven days, it reached 10 at most. The busiest stretch of the last 48 hours came at 05:00 UTC, averaging 5 players.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 10% of ranked servers includes A Shockbyte Rust Server, at #2,305 on player hours for the last week.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
Every few hours A Shockbyte Rust Server starts a fresh world, so there is no wipe schedule, and the resets do not count as wipes.
Settings and map
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 69977523, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags A Shockbyte Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console and type client.connect 51.161.194.89:24467. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.