Off air · chart position #15,977
TroubleChute
Offline 87.239.135.165:28015 checked 21d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is not running; the last sighting was 21 days 6 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 6 October 2026.
Where is TroubleChute located?
No region is published by TroubleChute. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 87.239.135.165:28015.
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TroubleChute?
Last seen 21 days 6 hours ago, TroubleChute is currently offline.
How does TroubleChute rank against other Rust servers?
Player hours over the past week put TroubleChute at #15,977, among the top 71% of ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
Too few wipes on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 21 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name TroubleChute. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
These Rust Charts lists include TroubleChute: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser sees these tags from TroubleChute: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TroubleChute?
Press F1 in Rust to open the console and type client.connect 87.239.135.165:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.