Off air · chart position #15,980
test
Offline 87.120.93.3:28015 checked 21d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
test is down at the moment, having last been seen 21 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 6 October 2026.
Where is test located?
There's no region listed for test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 87.120.93.3:28015.
Which version of Rust does test run?
Rust network protocol 2634 and build 166652 on Windows is the version test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test?
test shows as offline now, with its last appearance 21 days 12 hours ago.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #15,980, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on test?
The record of test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 11 hours.
Rules and world
What are the rules and settings on test?
No gather rate appears in the name test. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does test run?
The map on test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join test?
Press F1 in Rust to open the console and type client.connect 87.120.93.3:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.