Players
Chill
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:28 UTC2d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Chill online, and how reliable is it?
You will find Chill online at this moment. Going by the reported uptime, it restarted roughly 36 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 18 October 2026.
Where is Chill located?
From Chill, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 87.120.167.233:29081.
Which version of Rust does Chill run?
Rust network protocol 2635 and build 167781 on Linux is the version Chill runs. Joining needs the same protocol on your game; Steam handles the update.
Does Chill run smoothly?
It averaged 138 server fps over the last 48 hours, with a floor of 126. Buildings, deployables and all the rest of the world came to as many as 108,817 entities. At most it took 3,753 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Chill?
Chill has 0 of its 30 slots filled right now. Averaging 0 players across seven days, it reached 2 at most. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 2 players.
How does Chill rank against other Rust servers?
Player hours over the past week put Chill at #5,144, among the top 23% of ranked servers.
Wipes and resets
What does wipe day look like on Chill?
Its recent wipes peaked at an average of 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Chill?
Too few wipes on record for Chill to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 2 days 19 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Chill?
No gather rate appears in the name Chill. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Chill run?
Chill runs a procedural map of size 4,250 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include Chill?
These Rust Charts lists include Chill: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Chill mean?
These are the tags Chill makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Chill?
Press F1 in Rust to open the console and type client.connect 87.120.167.233:29081. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://gamever.io is where its website sits.
