On air · chart position #5,200
Testserver
Online 87.104.253.168:28015 checked 11m ago
Players
Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:42 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testserver online, and how reliable is it?
Right now Testserver is running. Of the past 3 full days it was running for 42 of 72 hours, or 58% of the time. The first record Rust Charts holds of it is 25 October 2026.
Where is Testserver located?
No region is published by Testserver. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 87.104.253.168:28015.
Which version of Rust does Testserver run?
The build behind Testserver is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Testserver?
Right now 0 players are on Testserver, out of 2 slots. Seven-day figures: 1 players on average and 1 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.
How does Testserver rank against other Rust servers?
In the seven-day player hours table, Testserver is #5,200, inside the top 23% of all ranked servers.
Wipe days
What does wipe day look like on Testserver?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Testserver?
Testserver's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 3 days 16 hours.
How it is set up
What are the rules and settings on Testserver?
The name Testserver carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is off.
Which map does Testserver run?
Generated by the game, the map on Testserver is procedural.
Lists and filters
Which Rust Charts lists and filters include Testserver?
The Rust Charts lists that carry Testserver are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Testserver mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Testserver publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Testserver?
The console is behind F1 in Rust: enter client.connect 87.104.253.168:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.