Rust Charts61,573 playing · live

Off air · chart position #14,200

RF Rework Test (local)

Offline 86.85.213.120:28015 checked 2d ago

moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak 1
#14,200
rank
top 64%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RF Rework Test (local)

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:16 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 149 on average
154 / 500
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120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000
From the figures on this page

Quick answers

Server details

Is RF Rework Test (local) online, and how reliable is it?

RF Rework Test (local) is down at the moment, having last been seen 2 days 22 hours ago. 0 of 48 hours is what it managed over the past 2 full days, 0% of the time. Its earliest entry with Rust Charts dates from 26 October 2026.

Where is RF Rework Test (local) located?

There's no region listed for RF Rework Test (local). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 86.85.213.120:28015 is its address.

Which version of Rust does RF Rework Test (local) run?

Rust network protocol 2635 and build 168909 on Windows is what RF Rework Test (local) runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is RF Rework Test (local)?

Last seen 2 days 22 hours ago, RF Rework Test (local) is currently offline. Averaging 0 players across seven days, it reached 1 at most.

How does RF Rework Test (local) rank against other Rust servers?

The top 64% of ranked servers includes RF Rework Test (local), at #14,200 on player hours for the last week.

Wipe schedule

What does wipe day look like on RF Rework Test (local)?

The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on RF Rework Test (local)?

The record of RF Rework Test (local)'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 3 days 11 hours.

How it is set up

What are the rules and settings on RF Rework Test (local)?

You will not find a gather rate in the name RF Rework Test (local). The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does RF Rework Test (local) run?

A procedural map, generated by the game, is what RF Rework Test (local) runs.

Tags explained

Which Rust Charts lists and filters include RF Rework Test (local)?

These Rust Charts lists include RF Rework Test (local): Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RF Rework Test (local) mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags RF Rework Test (local) publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join RF Rework Test (local)?

Press F1 in Rust to open the console and type client.connect 86.85.213.120:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.