Off air · chart position #15,483
CrowdControlServer
Offline 86.76.104.209:28015 checked 15d ago
Players
CrowdControlServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is CrowdControlServer online, and how reliable is it?
Right now CrowdControlServer is not running; the last sighting was 15 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 21 September 2026.
Where is CrowdControlServer located?
No region is published by CrowdControlServer. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 86.76.104.209:28015.
Which version of Rust does CrowdControlServer run?
The build behind CrowdControlServer is Rust network protocol 2633 and build 164530, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is CrowdControlServer?
CrowdControlServer is offline at the moment; the last sighting was 15 days 9 hours ago.
How does CrowdControlServer rank against other Rust servers?
In the seven-day player hours table, CrowdControlServer is #15,483, inside the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on CrowdControlServer?
CrowdControlServer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 36 days 9 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on CrowdControlServer?
The name CrowdControlServer carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does CrowdControlServer run?
A procedural map, generated by the game, is what CrowdControlServer runs.
Tags explained
Which Rust Charts lists and filters include CrowdControlServer?
The Rust Charts lists that carry CrowdControlServer are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CrowdControlServer mean?
The game's server browser sees these tags from CrowdControlServer: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join CrowdControlServer?
Enter client.connect 86.76.104.209:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.