Rust Charts44,769 playing · live

Off air · chart position #13,743

Carbon Local Development

Offline 86.26.236.220:28015 checked 12d ago

moddedcarbon
Launch Rust and join
1/ 50
players now
2% full
0
7-day average
peak –
#13,743
rank
top 64%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Carbon Local Development

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is Carbon Local Development online, and how reliable is it?

Right now Carbon Local Development is not running; the last sighting was 12 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 4 October 2026.

Where is Carbon Local Development located?

No region is published by Carbon Local Development. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 86.26.236.220:28015.

Which version of Rust does Carbon Local Development run?

Rust network protocol 2634 and build 166652 on Windows is what Carbon Local Development runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Carbon Local Development?

Carbon Local Development shows as offline now, with its last appearance 12 days 3 hours ago.

How does Carbon Local Development rank against other Rust servers?

In the seven-day player hours table, Carbon Local Development is #13,743, inside the top 64% of all ranked servers.

Wipes and resets

What is the wipe schedule on Carbon Local Development?

The record of Carbon Local Development's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 23 days 2 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Carbon Local Development?

No gather rate appears in the name Carbon Local Development. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does Carbon Local Development run?

Generated by the game, the map on Carbon Local Development is procedural.

Tags explained

Which Rust Charts lists and filters include Carbon Local Development?

These Rust Charts lists include Carbon Local Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Carbon Local Development mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Carbon Local Development publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Carbon Local Development?

Enter client.connect 86.26.236.220:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It has 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166652
Build This server reports build 166652.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.