Rust Charts89,289 playing · live

Off air · chart position #14,694

Gd dev

Offline 86.217.48.169:28015 checked 6d ago

moddedcarbon
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak 1
#14,694
rank
top 66%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Gd dev

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:47 UTC7d ago 1 – running 0
Mon 19 Oct, 21:50 UTC8d ago 1 – 1 days 0
Wed 14 Oct, 18:45 UTC14d ago 0 – 5.1 days 0
Wed 14 Oct, 11:18 UTC14d ago 0 – 0.3 days 0
Mon 5 Oct, 12:12 UTC23d ago 1 halved by day 3 9 days 1
Sun 20 Sep, 18:10 UTC38d ago 1 held half 14.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
From the figures on this page

Quick answers

Host and version

Is Gd dev online, and how reliable is it?

Right now Gd dev is not running; the last sighting was 6 days 8 hours ago. Of the past 7 full days it was running for 1 of 168 hours, or 1% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Gd dev located?

From Gd dev, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 86.217.48.169:28015 is its address.

Which version of Rust does Gd dev run?

Rust network protocol 2635 and build 168837 on Windows is what Gd dev runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Gd dev?

Gd dev is offline at the moment; the last sighting was 6 days 8 hours ago. Averaging 0 players across seven days, it reached 1 at most.

How does Gd dev rank against other Rust servers?

The top 66% of ranked servers includes Gd dev, at #14,694 on player hours for the last week.

Wipe days

What does wipe day look like on Gd dev?

The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Gd dev?

With irregular wipe times on Gd dev, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 13 days 22 hours.

How it is set up

What are the rules and settings on Gd dev?

The name Gd dev carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Which map does Gd dev run?

A procedural map, generated by the game, is what Gd dev runs.

Lists and filters

Which Rust Charts lists and filters include Gd dev?

These Rust Charts lists include Gd dev: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Gd dev mean?

gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168837 (Build): This server reports build 168837; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework; sc3 (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags Gd dev publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Gd dev?

The console is behind F1 in Rust: enter client.connect 86.217.48.169:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs168837,sc3,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp1
Max players It has 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168837
Build This server reports build 168837.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Other

sc3
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.