Off air · chart position #15,128
Rift Servers | Local Development
Offline 86.2.84.161:28015 checked 9d ago
Players
Rift Servers | Local Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rift Servers | Local Development online, and how reliable is it?
Rift Servers | Local Development is down at the moment, having last been seen 9 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 19 October 2026.
Where is Rift Servers | Local Development located?
No region is published by Rift Servers | Local Development. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 86.2.84.161:28015 is its address.
Which version of Rust does Rift Servers | Local Development run?
Rust network protocol 2634 and build 167781 on Windows is what Rift Servers | Local Development runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Rift Servers | Local Development?
Last seen 9 days 3 hours ago, Rift Servers | Local Development is currently offline.
How does Rift Servers | Local Development rank against other Rust servers?
The top 69% of ranked servers includes Rift Servers | Local Development, at #15,128 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Rift Servers | Local Development?
Rift Servers | Local Development's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 10 days 3 hours.
How it is set up
What are the rules and settings on Rift Servers | Local Development?
No gather rate appears in the name Rift Servers | Local Development. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Rift Servers | Local Development run?
A procedural map, generated by the game, is what Rift Servers | Local Development runs.
Lists and filters
Which Rust Charts lists and filters include Rift Servers | Local Development?
These Rust Charts lists include Rift Servers | Local Development: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rift Servers | Local Development mean?
These are the tags Rift Servers | Local Development makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Rift Servers | Local Development?
The console is behind F1 in Rust: enter client.connect 86.2.84.161:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.