Rust Charts101,030 playing · live

Off air · chart position #14,786

Local Server2 HUB

Offline 86.146.176.163:28025 checked 6h ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#14,786
rank
top 66%
6h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Local Server2 HUB

0on now · 48h peak 1
AveragePeak
00.250.50.75112:0013:0014:0015:0012:0013:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040012:0013:0014:0015:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:33 UTC7h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
87 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
60 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
160 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350
From the figures on this page

Quick answers

Server details

Is Local Server2 HUB online, and how reliable is it?

Local Server2 HUB is down at the moment, having last been seen 6 hours ago. About 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 17 of 168 hours, or 10% of the time. The first record Rust Charts holds of it is 15 October 2026.

Where is Local Server2 HUB located?

No region is published by Local Server2 HUB. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 86.146.176.163:28025 is its address.

Which version of Rust does Local Server2 HUB run?

Rust network protocol 2635 and build 168909 on Windows is what Local Server2 HUB runs. Joining needs the same protocol on your game; Steam handles the update.

Does Local Server2 HUB run smoothly?

The 48-hour average was 240 server fps; the lowest point was 240. At its fullest it held 4,479 entities: buildings, deployables and the rest of the world. At most it took 742 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Local Server2 HUB?

Local Server2 HUB is offline at the moment; the last sighting was 6 hours ago. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 0 players.

How does Local Server2 HUB rank against other Rust servers?

Player hours over the past week put Local Server2 HUB at #14,786, among the top 66% of ranked servers.

Wipes and resets

What is the wipe schedule on Local Server2 HUB?

Too few wipes on record for Local Server2 HUB to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 6 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Local Server2 HUB?

No gather rate appears in the name Local Server2 HUB. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Local Server2 HUB run?

A procedural map of size 1,000 with seed 1234567, generated by the game, is what Local Server2 HUB runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Local Server2 HUB?

These Rust Charts lists include Local Server2 HUB: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Local Server2 HUB mean?

The game's server browser sees these tags from Local Server2 HUB: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Local Server2 HUB?

Press F1 in Rust to open the console and type client.connect 86.146.176.163:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.