Off air · chart position #14,786
Local Server2 HUB
Offline 86.146.176.163:28025 checked 6h ago
Players
Local Server2 HUB
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:33 UTC7h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Server2 HUB online, and how reliable is it?
Local Server2 HUB is down at the moment, having last been seen 6 hours ago. About 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 17 of 168 hours, or 10% of the time. The first record Rust Charts holds of it is 15 October 2026.
Where is Local Server2 HUB located?
No region is published by Local Server2 HUB. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 86.146.176.163:28025 is its address.
Which version of Rust does Local Server2 HUB run?
Rust network protocol 2635 and build 168909 on Windows is what Local Server2 HUB runs. Joining needs the same protocol on your game; Steam handles the update.
Does Local Server2 HUB run smoothly?
The 48-hour average was 240 server fps; the lowest point was 240. At its fullest it held 4,479 entities: buildings, deployables and the rest of the world. At most it took 742 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Local Server2 HUB?
Local Server2 HUB is offline at the moment; the last sighting was 6 hours ago. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 0 players.
How does Local Server2 HUB rank against other Rust servers?
Player hours over the past week put Local Server2 HUB at #14,786, among the top 66% of ranked servers.
Wipes and resets
What is the wipe schedule on Local Server2 HUB?
Too few wipes on record for Local Server2 HUB to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 6 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Local Server2 HUB?
No gather rate appears in the name Local Server2 HUB. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Local Server2 HUB run?
A procedural map of size 1,000 with seed 1234567, generated by the game, is what Local Server2 HUB runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Local Server2 HUB?
These Rust Charts lists include Local Server2 HUB: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Local Server2 HUB mean?
The game's server browser sees these tags from Local Server2 HUB: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Local Server2 HUB?
Press F1 in Rust to open the console and type client.connect 86.146.176.163:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.