Off air · chart position #6,939
Local Server1 MAIN
Offline 86.146.176.163:28015 checked 5h ago
Players
Local Server1 MAIN
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:12 UTC13d ago | 1 | – | running | 0 |
| Tue 6 Oct, 12:20 UTC23d ago | 1 | halved by day 8 | 9.3 days | 0 |
| Wed 30 Sep, 17:39 UTC29d ago | 0 | – | 5.8 days | 1 |
| Mon 21 Sep, 17:07 UTC38d ago | 1 | held half | 9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Server1 MAIN online, and how reliable is it?
You will not get on Local Server1 MAIN just now: it is offline, last seen 5 hours ago. The uptime it reports puts its last restart about 37 minutes ago. It stayed up 12% of the last 7 full days, 21 of 168 hours. Its earliest entry with Rust Charts dates from 17 September 2026.
Where is Local Server1 MAIN located?
There's no region listed for Local Server1 MAIN. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 86.146.176.163:28015.
Which version of Rust does Local Server1 MAIN run?
Rust network protocol 2635 and build 168909 on Windows is what Local Server1 MAIN runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Local Server1 MAIN run smoothly?
It averaged 240 server fps over the last 48 hours, with a floor of 240. Buildings, deployables and all the rest of the world came to as many as 7,955 entities. At most it took 1,371 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Local Server1 MAIN?
Last seen 5 hours ago, Local Server1 MAIN is currently offline. Averaging 1 players across seven days, it reached 1 at most. 22:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Local Server1 MAIN rank against other Rust servers?
In the seven-day player hours table, Local Server1 MAIN is #6,939, inside the top 31% of all ranked servers.
Wipe schedule
What does wipe day look like on Local Server1 MAIN?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 50% of its recent wipes. Day 8 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Local Server1 MAIN?
With irregular wipe times on Local Server1 MAIN, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 13 days 22 hours.
Settings and map
What are the rules and settings on Local Server1 MAIN?
The name Local Server1 MAIN carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Local Server1 MAIN run?
A procedural map of size 1,500 with seed 9876513, generated by the game, is what Local Server1 MAIN runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Local Server1 MAIN?
These Rust Charts lists include Local Server1 MAIN: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Server1 MAIN mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Local Server1 MAIN publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Local Server1 MAIN?
Enter client.connect 86.146.176.163:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.