Off air · chart position #16,490
LOCAL SERVER
Offline 85.93.1.57:28015 checked 33d ago
Players
LOCAL SERVER
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is LOCAL SERVER online, and how reliable is it?
Right now LOCAL SERVER is not running; the last sighting was 33 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 25 September 2026.
Where is LOCAL SERVER located?
No region is published by LOCAL SERVER. Rust Charts shows the location a server claims, not where the machine actually is. 85.93.1.57:28015 is its address.
Which version of Rust does LOCAL SERVER run?
Rust network protocol 2633 and build 165217 on Windows is what LOCAL SERVER runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is LOCAL SERVER?
LOCAL SERVER shows as offline now, with its last appearance 33 days 13 hours ago.
How does LOCAL SERVER rank against other Rust servers?
In the seven-day player hours table, LOCAL SERVER is #16,490, inside the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on LOCAL SERVER?
Too few wipes on record for LOCAL SERVER to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 33 days 14 hours.
Rules and world
What are the rules and settings on LOCAL SERVER?
You will not find a gather rate in the name LOCAL SERVER. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does LOCAL SERVER run?
Generated by the game, the map on LOCAL SERVER is procedural.
Tags explained
Which Rust Charts lists and filters include LOCAL SERVER?
The Rust Charts lists that carry LOCAL SERVER are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LOCAL SERVER mean?
These are the tags LOCAL SERVER makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join LOCAL SERVER?
Press F1 in Rust to open the console and type client.connect 85.93.1.57:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.