Off air · chart position #15,326
RustDev
Offline 85.67.142.242:28015 checked 5d ago
Players
RustDev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustDev online, and how reliable is it?
Right now RustDev is not running; the last sighting was 5 days 10 hours ago. Of the past 5 full days it was running for 1 of 120 hours, or 1% of the time. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is RustDev located?
No region is published by RustDev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 85.67.142.242:28015.
Which version of Rust does RustDev run?
The build behind RustDev is Rust network protocol 2634 and build 167584, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is RustDev?
RustDev shows as offline now, with its last appearance 5 days 10 hours ago. 0 players was the seven-day average.
How does RustDev rank against other Rust servers?
In the seven-day player hours table, RustDev is #15,326, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on RustDev?
Too few wipes on record for RustDev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 14 days 19 hours.
Rules and world
What are the rules and settings on RustDev?
You will not find a gather rate in the name RustDev. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does RustDev run?
Generated by the game, the map on RustDev is procedural.
Tags explained
Which Rust Charts lists and filters include RustDev?
These Rust Charts lists include RustDev: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev mean?
These are the tags RustDev makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustDev?
Enter client.connect 85.67.142.242:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.