Players
Over Lord
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Over Lord online, and how reliable is it?
Right now Over Lord is running. Going by the reported uptime, it restarted roughly 2 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Over Lord located?
No region is published by Over Lord. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 85.190.162.25:11900 is its address.
Which version of Rust does Over Lord run?
The build behind Over Lord is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does Over Lord run smoothly?
The 48-hour average was 12 server fps; the lowest point was 9. At its fullest it held 66,699 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,174 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Over Lord?
On Over Lord, 0 players are in and 50 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1.
How does Over Lord rank against other Rust servers?
In the seven-day player hours table, Over Lord is #12,446, inside the top 56% of all ranked servers.
Wipe schedule
What does wipe day look like on Over Lord?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Over Lord?
Once a month is the whole of it: Over Lord wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 27 days 10 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Over Lord?
You will not find a gather rate in the name Over Lord. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Over Lord run?
The map on Over Lord is procedural, size 3,500, seed 6738, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Over Lord?
The Rust Charts lists that carry Over Lord are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Over Lord mean?
These are the tags Over Lord makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Over Lord?
Press F1 in Rust to open the console and type client.connect 85.190.162.25:11900. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
