Rust Charts32,585 playing · live

On air · chart position #8,688

Skynet by C_Sky

Online 85.190.162.105:11200 checked 6m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#8,688
rank
top 39%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Skynet by C_Sky

0on now · 48h peak 1
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 02

Server performance

02.557.51006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000
From the figures on this page

Quick answers

Server details

Is Skynet by C_Sky online, and how reliable is it?

Right now Skynet by C_Sky is running. Going by the reported uptime, it restarted roughly 56 minutes ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 17 October 2026.

Where is Skynet by C_Sky located?

No region is published by Skynet by C_Sky. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 85.190.162.105:11200 is its address.

Which version of Rust does Skynet by C_Sky run?

Rust network protocol 2635 and build 168909 on Windows is the version Skynet by C_Sky runs. Steam updates your game for you; all you need is the same protocol to join.

Does Skynet by C_Sky run smoothly?

It averaged 10 server fps over the last 48 hours, with a floor of 10. At its fullest it held 67,792 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,263 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Skynet by C_Sky?

On Skynet by C_Sky, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 0 players on average.

How does Skynet by C_Sky rank against other Rust servers?

Player hours over the past week put Skynet by C_Sky at #8,688, among the top 39% of ranked servers.

Wipe days

What is the wipe schedule on Skynet by C_Sky?

Skynet by C_Sky's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 12 days 13 hours.

Rules and world

What are the rules and settings on Skynet by C_Sky?

The name Skynet by C_Sky carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Skynet by C_Sky run?

A procedural map of size 3,500 with seed 6738, generated by the game, is what Skynet by C_Sky runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include Skynet by C_Sky?

These Rust Charts lists include Skynet by C_Sky: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Skynet by C_Sky mean?

The game's server browser sees these tags from Skynet by C_Sky: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Skynet by C_Sky?

Enter client.connect 85.190.162.105:11200 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.