Players
Rust Server by nitrado.net
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust Server by nitrado.net online, and how reliable is it?
Right now Rust Server by nitrado.net is running. About 2 hours ago is when it last restarted, to go by the uptime it reports. 143 of 144 hours is what it managed over the past 6 full days, 99% of the time. Rust Charts has tracked it since 22 October 2026.
Where is Rust Server by nitrado.net located?
There's no region listed for Rust Server by nitrado.net. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 85.190.160.151:10800.
Which version of Rust does Rust Server by nitrado.net run?
The build behind Rust Server by nitrado.net is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does Rust Server by nitrado.net run smoothly?
Never under 10, and 11 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 68,429 entities. Memory use peaked at 2,836 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Rust Server by nitrado.net?
Rust Server by nitrado.net has 0 of its 50 slots filled right now. Over the last week it averaged 0 players; the high point was 1. Over the past 48 hours, 04:00 UTC drew the most, at 1 players on average.
How does Rust Server by nitrado.net rank against other Rust servers?
In the seven-day player hours table, Rust Server by nitrado.net is #8,356, inside the top 38% of all ranked servers.
Wipes and resets
What is the wipe schedule on Rust Server by nitrado.net?
Too few wipes on record for Rust Server by nitrado.net to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 7 days 7 hours.
Rules and world
What are the rules and settings on Rust Server by nitrado.net?
The name Rust Server by nitrado.net carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Rust Server by nitrado.net run?
The map on Rust Server by nitrado.net is procedural, size 3,500, seed 6738, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Rust Server by nitrado.net?
The Rust Charts lists that carry Rust Server by nitrado.net are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Server by nitrado.net mean?
These are the tags Rust Server by nitrado.net makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Rust Server by nitrado.net?
Press F1 in Rust to open the console and type client.connect 85.190.160.151:10800. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
