Players
Wild Live Action
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Wild Live Action online, and how reliable is it?
Wild Live Action is up as you read this. Going by the reported uptime, it restarted roughly 9 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Wild Live Action located?
There's no region listed for Wild Live Action. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 85.190.159.63:10200.
Which version of Rust does Wild Live Action run?
Rust network protocol 2635 and build 168909 on Windows is what Wild Live Action runs. Steam updates your game for you; all you need is the same protocol to join.
Does Wild Live Action run smoothly?
Never under 10, and 10 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 66,938 entities. At most it took 2,272 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Wild Live Action?
Wild Live Action has 0 of its 20 slots filled right now. Its average over the past week comes to 0 players.
How does Wild Live Action rank against other Rust servers?
Player hours over the past week put Wild Live Action at #15,452, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on Wild Live Action?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Wild Live Action?
A single monthly wipe, the force wipe, is all Wild Live Action runs. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 26 days 22 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Wild Live Action?
You will not find a gather rate in the name Wild Live Action. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Wild Live Action run?
A procedural map of size 3,500 with seed 6738, generated by the game, is what Wild Live Action runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Wild Live Action?
The Rust Charts lists that carry Wild Live Action are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Wild Live Action mean?
These are the tags Wild Live Action makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Wild Live Action?
Enter client.connect 85.190.159.63:10200 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
