Players
Tournament 100Pabajo
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:19 UTC25d ago | 10 | – | running | 0 |
| Fri 2 Oct, 16:35 UTC26d ago | 3 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Tournament 100Pabajo online, and how reliable is it?
You will find Tournament 100Pabajo online at this moment. Going by the reported uptime, it restarted roughly 2 days 21 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 2 October 2026.
Where is Tournament 100Pabajo located?
No region is published by Tournament 100Pabajo. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 85.190.159.156:10200 is its address.
Which version of Rust does Tournament 100Pabajo run?
Rust network protocol 2635 and build 168909 on Windows is the version Tournament 100Pabajo runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Tournament 100Pabajo run smoothly?
The 48-hour average was 10 server fps; the lowest point was 10. At its fullest it held 19,676 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,680 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Tournament 100Pabajo?
Tournament 100Pabajo has 0 of its 50 slots filled right now. Averaged over seven days, it drew 0 players.
How does Tournament 100Pabajo rank against other Rust servers?
In the seven-day player hours table, Tournament 100Pabajo is #15,338, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Tournament 100Pabajo?
Its recent wipes peaked at an average of 6 players. 21 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Tournament 100Pabajo?
Tournament 100Pabajo's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 4 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Tournament 100Pabajo?
The name Tournament 100Pabajo carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Tournament 100Pabajo run?
Tournament 100Pabajo runs a procedural map of size 2,000 with seed 1019820938, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Tournament 100Pabajo?
These Rust Charts lists include Tournament 100Pabajo: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Tournament 100Pabajo mean?
gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Tournament 100Pabajo publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Tournament 100Pabajo?
The console is behind F1 in Rust: enter client.connect 85.190.159.156:10200 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
