Off air · chart position #15,257
TheWalkingDead
Offline 85.190.128.216:10900 checked 9h ago
Players
TheWalkingDead
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TheWalkingDead online, and how reliable is it?
TheWalkingDead is down at the moment, having last been seen 9 hours ago. About 21 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 30 September 2026.
Where is TheWalkingDead located?
There's no region listed for TheWalkingDead. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 85.190.128.216:10900.
Which version of Rust does TheWalkingDead run?
Rust network protocol 2635 and build 168909 on Windows is what TheWalkingDead runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does TheWalkingDead run smoothly?
It averaged 10 server fps over the last 48 hours, with a floor of 7. At its fullest it held 96,561 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,448 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is TheWalkingDead?
TheWalkingDead shows as offline now, with its last appearance 9 hours ago. Its average over the past week comes to 0 players.
How does TheWalkingDead rank against other Rust servers?
In the seven-day player hours table, TheWalkingDead is #15,257, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on TheWalkingDead?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TheWalkingDead?
The force wipe is the only wipe on TheWalkingDead, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 28 days 15 hours.
How it is set up
What are the rules and settings on TheWalkingDead?
No gather rate appears in the name TheWalkingDead. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does TheWalkingDead run?
TheWalkingDead runs a procedural map of size 4,000 with seed 6738, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include TheWalkingDead?
The Rust Charts lists that carry TheWalkingDead are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TheWalkingDead mean?
gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags TheWalkingDead publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join TheWalkingDead?
Press F1 in Rust to open the console and type client.connect 85.190.128.216:10900. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.