Off air · chart position #13,065
4Netplayers Rust Server probe 1
Offline 85.14.216.6:21400 checked 10d ago
Players
4Netplayers Rust Server probe 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
Right now 4Netplayers Rust Server probe 1 is not running; the last sighting was 10 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 17 October 2026.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. Rust Charts shows the location a server claims, not where the machine actually is. 85.14.216.6:21400 is its address.
Which version of Rust does 4Netplayers Rust Server probe 1 run?
The build behind 4Netplayers Rust Server probe 1 is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 shows as offline now, with its last appearance 10 days 23 hours ago.
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
The top 60% of ranked servers includes 4Netplayers Rust Server probe 1, at #13,065 on player hours for the last week.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 11 days 19 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on 4Netplayers Rust Server probe 1?
You will not find a gather rate in the name 4Netplayers Rust Server probe 1. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does 4Netplayers Rust Server probe 1 run?
The map on 4Netplayers Rust Server probe 1 is procedural, size 4,450, seed 1234567890, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include 4Netplayers Rust Server probe 1?
These Rust Charts lists include 4Netplayers Rust Server probe 1: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
The game's server browser sees these tags from 4Netplayers Rust Server probe 1: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join 4Netplayers Rust Server probe 1?
Enter client.connect 85.14.216.6:21400 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.