Off air · chart position #13,798
4Netplayers Rust Server probe 2
Offline 85.14.216.30:21400 checked 24d ago
Players
4Netplayers Rust Server probe 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:43 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
4Netplayers Rust Server probe 2 is down at the moment, having last been seen 24 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 2 October 2026.
Where is 4Netplayers Rust Server probe 2 located?
No region is published by 4Netplayers Rust Server probe 2. Rust Charts shows the location a server claims, not where the machine actually is. 85.14.216.30:21400 is its address.
Which version of Rust does 4Netplayers Rust Server probe 2 run?
The build behind 4Netplayers Rust Server probe 2 is Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is 4Netplayers Rust Server probe 2?
Last seen 24 days 10 hours ago, 4Netplayers Rust Server probe 2 is currently offline.
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
Player hours over the past week put 4Netplayers Rust Server probe 2 at #13,798, among the top 61% of ranked servers.
Wipe days
What does wipe day look like on 4Netplayers Rust Server probe 2?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 17 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on 4Netplayers Rust Server probe 2?
The name 4Netplayers Rust Server probe 2 carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does 4Netplayers Rust Server probe 2 run?
The map on 4Netplayers Rust Server probe 2 is procedural, size 4,499, seed 1234567890, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include 4Netplayers Rust Server probe 2?
The Rust Charts lists that carry 4Netplayers Rust Server probe 2 are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
These are the tags 4Netplayers Rust Server probe 2 makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join 4Netplayers Rust Server probe 2?
The console is behind F1 in Rust: enter client.connect 85.14.216.30:21400 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.