On air · chart position #15,338
Fam.Wenn 4Netplayers
Online 85.14.216.25:23800 checked 14m ago
Players
Fam.Wenn 4Netplayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:57 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Fam.Wenn 4Netplayers online, and how reliable is it?
Right now Fam.Wenn 4Netplayers is running. Going by the reported uptime, it restarted roughly 28 minutes ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Fam.Wenn 4Netplayers located?
From Fam.Wenn 4Netplayers, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 85.14.216.25:23800.
Which version of Rust does Fam.Wenn 4Netplayers run?
The build behind Fam.Wenn 4Netplayers is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Fam.Wenn 4Netplayers run smoothly?
It averaged 29 server fps over the last 48 hours, with a floor of 23. Buildings, deployables and all the rest of the world came to as many as 117,096 entities. Memory use peaked at 4,583 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Fam.Wenn 4Netplayers?
Right now 0 players are on Fam.Wenn 4Netplayers, out of 10 slots. 0 players was the seven-day average.
How does Fam.Wenn 4Netplayers rank against other Rust servers?
The top 69% of ranked servers includes Fam.Wenn 4Netplayers, at #15,338 on player hours for the last week.
Wipes and resets
What does wipe day look like on Fam.Wenn 4Netplayers?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Fam.Wenn 4Netplayers?
Too few wipes on record for Fam.Wenn 4Netplayers to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 2 hours.
How it is set up
What are the rules and settings on Fam.Wenn 4Netplayers?
You will not find a gather rate in the name Fam.Wenn 4Netplayers. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Fam.Wenn 4Netplayers run?
The map on Fam.Wenn 4Netplayers is procedural, size 4,500, seed 1234567890, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Fam.Wenn 4Netplayers?
These Rust Charts lists include Fam.Wenn 4Netplayers: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Fam.Wenn 4Netplayers mean?
These are the tags Fam.Wenn 4Netplayers makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Fam.Wenn 4Netplayers?
The console is behind F1 in Rust: enter client.connect 85.14.216.25:23800 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.