Rust Charts35,972 playing · live

On air · chart position #5,119

[4Netplayers] Rust beer test Server 7

Online 85.14.214.121:28015 checked 11m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 3
#5,119
rank
top 23%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

[4Netplayers] Rust beer test Server 7

0on now · 48h peak 3
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct24 Oct26 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:01 UTC4d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
From the figures on this page

Quick answers

Host and version

Is [4Netplayers] Rust beer test Server 7 online, and how reliable is it?

You will find [4Netplayers] Rust beer test Server 7 online at this moment. The uptime it reports puts its last restart about 22 hours ago. It stayed up 60% of the last 7 full days, 100 of 168 hours. The first record Rust Charts holds of it is 27 September 2026.

Where is [4Netplayers] Rust beer test Server 7 located?

No region is published by [4Netplayers] Rust beer test Server 7. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 85.14.214.121:28015.

Which version of Rust does [4Netplayers] Rust beer test Server 7 run?

Rust network protocol 2635 and build 168909 on Linux is what [4Netplayers] Rust beer test Server 7 runs. Steam updates your game for you; all you need is the same protocol to join.

Does [4Netplayers] Rust beer test Server 7 run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 74,639 entities. At most it took 2,434 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is [4Netplayers] Rust beer test Server 7?

[4Netplayers] Rust beer test Server 7 has 0 of its 10 slots filled right now. Seven-day figures: 0 players on average and 3 at the peak. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 3 players.

How does [4Netplayers] Rust beer test Server 7 rank against other Rust servers?

The top 23% of ranked servers includes [4Netplayers] Rust beer test Server 7, at #5,119 on player hours for the last week.

Wipe schedule

What does wipe day look like on [4Netplayers] Rust beer test Server 7?

Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on [4Netplayers] Rust beer test Server 7?

The record of [4Netplayers] Rust beer test Server 7's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 4 days 8 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on [4Netplayers] Rust beer test Server 7?

The name [4Netplayers] Rust beer test Server 7 carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does [4Netplayers] Rust beer test Server 7 run?

[4Netplayers] Rust beer test Server 7 runs a procedural map of size 3,650 with seed 281169553, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include [4Netplayers] Rust beer test Server 7?

The Rust Charts lists that carry [4Netplayers] Rust beer test Server 7 are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on [4Netplayers] Rust beer test Server 7 mean?

gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags [4Netplayers] Rust beer test Server 7 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join [4Netplayers] Rust beer test Server 7?

The console is behind F1 in Rust: enter client.connect 85.14.214.121:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.