On air · chart position #15,373
Unitedgameserver
Online 85.14.193.173:28015 checked 2h ago
Players
Unitedgameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:33 UTC26d ago | 2 | – | running | 0 |
| Fri 2 Oct, 03:12 UTC26d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Unitedgameserver online, and how reliable is it?
Right now Unitedgameserver is running. Going by the reported uptime, it restarted roughly 12 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Unitedgameserver located?
From Unitedgameserver, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 85.14.193.173:28015 is its address.
Which version of Rust does Unitedgameserver run?
Rust network protocol 2635 and build 168909 on Linux is the version Unitedgameserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Unitedgameserver run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 91,423 entities. Its memory climbed as high as 2,527 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Unitedgameserver?
Unitedgameserver has 0 of its 10 slots filled right now. Its average over the past week comes to 0 players.
How does Unitedgameserver rank against other Rust servers?
In the seven-day player hours table, Unitedgameserver is #15,373, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Unitedgameserver?
The busiest point of its recent wipes averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Unitedgameserver?
Too few wipes on record for Unitedgameserver to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 6 hours.
Settings and map
What are the rules and settings on Unitedgameserver?
You will not find a gather rate in the name Unitedgameserver. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Unitedgameserver run?
Unitedgameserver runs a procedural map of size 4,000 with seed 140097838, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Unitedgameserver?
The Rust Charts lists that carry Unitedgameserver are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Unitedgameserver mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Unitedgameserver publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Unitedgameserver?
The console is behind F1 in Rust: enter client.connect 85.14.193.173:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://united-gameserver.de/ is where its website sits.