Off air · chart position #13,809
TesteDev
Offline 85.138.250.124:28015 checked 9h ago
Players
TesteDev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:27 UTC9h ago | – | – | running | 1 |
| Tue 29 Sep, 11:46 UTC29d ago | 1 | – | 29.4 days | 0 |
| Fri 25 Sep, 12:31 UTC33d ago | 1 | – | 4 days | 1 |
| Tue 22 Sep, 10:33 UTC36d ago | 1 | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TesteDev online, and how reliable is it?
Right now TesteDev is not running; the last sighting was 9 hours ago. Of the past 7 full days it was running for 1 of 168 hours, or 1% of the time. The first record Rust Charts holds of it is 21 September 2026.
Where is TesteDev located?
There's no region listed for TesteDev. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 85.138.250.124:28015.
Which version of Rust does TesteDev run?
The build behind TesteDev is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TesteDev?
TesteDev shows as offline now, with its last appearance 9 hours ago. Over the last week it averaged 1 players; the high point was 1. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 1 players.
How does TesteDev rank against other Rust servers?
In the seven-day player hours table, TesteDev is #13,809, inside the top 62% of all ranked servers.
Wipe schedule
What does wipe day look like on TesteDev?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on TesteDev?
With irregular wipe times on TesteDev, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 9 hours.
How it is set up
What are the rules and settings on TesteDev?
The name TesteDev carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does TesteDev run?
A procedural map, generated by the game, is what TesteDev runs.
Tags explained
Which Rust Charts lists and filters include TesteDev?
The Rust Charts lists that carry TesteDev are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on TesteDev mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags TesteDev publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join TesteDev?
The console is behind F1 in Rust: enter client.connect 85.138.250.124:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.