Off air · chart position #12,462
Deep Sea Arena - MVP Local Test
Offline 85.114.201.53:28015 checked 1d ago
Players
Deep Sea Arena - MVP Local Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Deep Sea Arena - MVP Local Test online, and how reliable is it?
Right now Deep Sea Arena - MVP Local Test is not running; the last sighting was 25 hours ago. Of the past 1 full day it was running for 0 of 24 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 26 October 2026.
Where is Deep Sea Arena - MVP Local Test located?
There's no region listed for Deep Sea Arena - MVP Local Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 85.114.201.53:28015.
Which version of Rust does Deep Sea Arena - MVP Local Test run?
Rust network protocol 2635 and build 168909 on Windows is what Deep Sea Arena - MVP Local Test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Deep Sea Arena - MVP Local Test?
Deep Sea Arena - MVP Local Test is offline at the moment; the last sighting was 25 hours ago. Averaging 1 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.
How does Deep Sea Arena - MVP Local Test rank against other Rust servers?
In the seven-day player hours table, Deep Sea Arena - MVP Local Test is #12,462, inside the top 56% of all ranked servers.
Wipe schedule
What is the wipe schedule on Deep Sea Arena - MVP Local Test?
Deep Sea Arena - MVP Local Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Deep Sea Arena - MVP Local Test?
The name Deep Sea Arena - MVP Local Test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Deep Sea Arena - MVP Local Test run?
The map on Deep Sea Arena - MVP Local Test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Deep Sea Arena - MVP Local Test?
These Rust Charts lists include Deep Sea Arena - MVP Local Test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Deep Sea Arena - MVP Local Test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Deep Sea Arena - MVP Local Test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Deep Sea Arena - MVP Local Test?
Enter client.connect 85.114.201.53:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.