Off air · chart position #15,426
Oblivion
Offline 84.72.109.63:28015 checked 21h ago
Players
Oblivion
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Oblivion online, and how reliable is it?
Right now Oblivion is not running; the last sighting was 21 hours ago. About 3 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 59 of 168 hours, or 35% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Oblivion located?
There's no region listed for Oblivion. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 84.72.109.63:28015.
Which version of Rust does Oblivion run?
Rust network protocol 2631 and build 158240 on Linux is what Oblivion runs. Steam updates your game for you; all you need is the same protocol to join.
Does Oblivion run smoothly?
The 48-hour average was 239 server fps; the lowest point was 229. Buildings, deployables and all the rest of the world came to as many as 70,382 entities. At most it took 2,222 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Oblivion?
Oblivion shows as offline now, with its last appearance 21 hours ago. Its average over the past week comes to 0 players.
How does Oblivion rank against other Rust servers?
In the seven-day player hours table, Oblivion is #15,426, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on Oblivion?
The record of Oblivion's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 105 days.
Settings and map
What are the rules and settings on Oblivion?
No gather rate appears in the name Oblivion. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Oblivion run?
Oblivion runs a procedural map of size 3,500 with seed 12345, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Oblivion?
These Rust Charts lists include Oblivion: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oblivion mean?
These are the tags Oblivion makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2631 (Protocol): The server speaks protocol 2631, so your game needs the same version; cs158240 (Build): Build 158240 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Oblivion?
Press F1 in Rust to open the console and type client.connect 84.72.109.63:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.