Off air · chart position #15,071
okak67
Offline 84.22.223.103:28015 checked 44d ago
Players
okak67
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is okak67 online, and how reliable is it?
You will not get on okak67 just now: it is offline, last seen 44 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 14 September 2026.
Where is okak67 located?
There's no region listed for okak67. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 84.22.223.103:28015.
Which version of Rust does okak67 run?
Rust network protocol 2632 and build 161125 on Windows is what okak67 runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is okak67?
Last seen 44 days 23 hours ago, okak67 is currently offline.
How does okak67 rank against other Rust servers?
The top – of ranked servers includes okak67, at #15,071 on player hours for the last week.
Wipe schedule
What is the wipe schedule on okak67?
The record of okak67's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 64 days is how long ago its current world was made.
How it is set up
What are the rules and settings on okak67?
The name okak67 carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does okak67 run?
A procedural map, generated by the game, is what okak67 runs.
Lists and filters
Which Rust Charts lists and filters include okak67?
These Rust Charts lists include okak67: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on okak67 mean?
The game's server browser sees these tags from okak67: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): The server speaks protocol 2632, so your game needs the same version; cs161125 (Build): Build 161125 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join okak67?
Enter client.connect 84.22.223.103:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.