Off air · chart position #10,273
[NotPublic] Test branch
Offline 84.21.165.111:28015 checked 14h ago
Players
[NotPublic] Test branch
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [NotPublic] Test branch online, and how reliable is it?
Right now [NotPublic] Test branch is not running; the last sighting was 14 hours ago. 18 of 168 hours is what it managed over the past 7 full days, 11% of the time. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is [NotPublic] Test branch located?
There's no region listed for [NotPublic] Test branch. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 84.21.165.111:28015.
Which version of Rust does [NotPublic] Test branch run?
Rust network protocol 2635 and build 168909 on Windows is the version [NotPublic] Test branch runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is [NotPublic] Test branch?
Last seen 14 hours ago, [NotPublic] Test branch is currently offline. Seven-day figures: 0 players on average and 1 at the peak.
How does [NotPublic] Test branch rank against other Rust servers?
In the seven-day player hours table, [NotPublic] Test branch is #10,273, inside the top 46% of all ranked servers.
Wipe schedule
What does wipe day look like on [NotPublic] Test branch?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on [NotPublic] Test branch?
The force wipe is the only wipe on [NotPublic] Test branch, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 2 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on [NotPublic] Test branch?
You will not find a gather rate in the name [NotPublic] Test branch. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does [NotPublic] Test branch run?
The map on [NotPublic] Test branch is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include [NotPublic] Test branch?
These Rust Charts lists include [NotPublic] Test branch: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [NotPublic] Test branch mean?
The game's server browser sees these tags from [NotPublic] Test branch: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; jp0 (Custom tag): The owner or a plugin added this tag. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [NotPublic] Test branch?
Press F1 in Rust to open the console and type client.connect 84.21.165.111:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.