On air · chart position #6,524
a
Online 84.192.29.199:28014 checked 9m ago
Players
a
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:11 UTC4d ago | 1 | – | running | 0 |
| Fri 9 Oct, 14:00 UTC18d ago | 1 | halved by day 6 | 14.5 days | 0 |
| Thu 8 Oct, 22:39 UTC19d ago | 1 | – | 0.6 days | 0 |
| Wed 30 Sep, 14:27 UTC27d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Tue 29 Sep, 18:26 UTC28d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 16:56 UTC32d ago | 1 | halved by day 1 | 4.1 days | 0 |
| Thu 24 Sep, 15:08 UTC33d ago | 1 | – | 1.1 days | 1 |
| Wed 23 Sep, 23:01 UTC34d ago | 1 | – | 0.7 days | 1 |
| Tue 22 Sep, 19:37 UTC35d ago | 1 | – | 1.1 days | 1 |
| Mon 21 Sep, 17:03 UTC36d ago | 1 | – | 1.1 days | 0 |
| Sat 19 Sep, 04:17 UTC39d ago | 1 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is a online, and how reliable is it?
You will find a online at this moment. 128 of 168 hours is what it managed over the past 7 full days, 76% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is a located?
No region is published by a. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 84.192.29.199:28014.
Which version of Rust does a run?
Rust network protocol 2635 and build 168909 on Windows is what a runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is a?
On a, 0 players are in and 100 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1. 23:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does a rank against other Rust servers?
Player hours over the past week put a at #6,524, among the top 29% of ranked servers.
Wipe days
What does wipe day look like on a?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on a?
With irregular wipe times on a, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 4 days 11 hours.
Settings and map
What are the rules and settings on a?
The name a carries no gather rate. The group limit is 100 players. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include a?
These Rust Charts lists include a: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on a mean?
The game's server browser sees these tags from a: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts100 (Group limit): The team cap is 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join a?
Press F1 in Rust to open the console and type client.connect 84.192.29.199:28014. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.