Off air · chart position #15,494
nameserver
Offline 84.135.57.21:28015 checked 41d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is nameserver online, and how reliable is it?
You will not get on nameserver just now: it is offline, last seen 41 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 17 September 2026.
Where is nameserver located?
No region is published by nameserver. Rust Charts shows the location a server claims, not where the machine actually is. 84.135.57.21:28015 is its address.
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 163794 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is nameserver?
nameserver is offline at the moment; the last sighting was 41 days 23 hours ago.
How does nameserver rank against other Rust servers?
In the seven-day player hours table, nameserver is #15,494, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on nameserver?
The record of nameserver's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 41 days 23 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on nameserver?
You will not find a gather rate in the name nameserver. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include nameserver?
The Rust Charts lists that carry nameserver are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags nameserver publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join nameserver?
Press F1 in Rust to open the console and type client.connect 84.135.57.21:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.