Off air · chart position #15,465
[ESP][PVE] TEST - PACIFIC WORLD
Offline 83.61.171.234:28015 checked 38d ago
Players
[ESP][PVE] TEST - PACIFIC WORLD
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [ESP][PVE] TEST - PACIFIC WORLD online, and how reliable is it?
You will not get on [ESP][PVE] TEST - PACIFIC WORLD just now: it is offline, last seen 38 days 6 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 20 September 2026.
Where is [ESP][PVE] TEST - PACIFIC WORLD located?
There's no region listed for [ESP][PVE] TEST - PACIFIC WORLD. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 83.61.171.234:28015.
Which version of Rust does [ESP][PVE] TEST - PACIFIC WORLD run?
Rust network protocol 2633 and build 164530 on Windows is the version [ESP][PVE] TEST - PACIFIC WORLD runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is [ESP][PVE] TEST - PACIFIC WORLD?
[ESP][PVE] TEST - PACIFIC WORLD is offline at the moment; the last sighting was 38 days 6 hours ago.
How does [ESP][PVE] TEST - PACIFIC WORLD rank against other Rust servers?
The top – of ranked servers includes [ESP][PVE] TEST - PACIFIC WORLD, at #15,465 on player hours for the last week.
Wipes and resets
What is the wipe schedule on [ESP][PVE] TEST - PACIFIC WORLD?
[ESP][PVE] TEST - PACIFIC WORLD's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 38 days 12 hours.
Settings and map
What are the rules and settings on [ESP][PVE] TEST - PACIFIC WORLD?
No gather rate appears in the name [ESP][PVE] TEST - PACIFIC WORLD. The group limit is 16 players. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Tags explained
Which Rust Charts lists and filters include [ESP][PVE] TEST - PACIFIC WORLD?
The Rust Charts lists that carry [ESP][PVE] TEST - PACIFIC WORLD are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [ESP][PVE] TEST - PACIFIC WORLD mean?
The game's server browser sees these tags from [ESP][PVE] TEST - PACIFIC WORLD: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts16 (Group limit): The team cap is 16; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [ESP][PVE] TEST - PACIFIC WORLD?
Enter client.connect 83.61.171.234:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.