On air · chart position #15,358
CARD FORUM
Online 83.223.207.17:28900 checked 11m ago
Players
CARD FORUM
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is CARD FORUM online, and how reliable is it?
CARD FORUM is up as you read this. Going by the reported uptime, it restarted roughly 6 days 4 hours ago. 165 of 168 hours is what it managed over the past 7 full days, 98% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is CARD FORUM located?
From CARD FORUM, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 83.223.207.17:28900 is its address.
Which version of Rust does CARD FORUM run?
The build behind CARD FORUM is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does CARD FORUM run smoothly?
Never under 18, and 52 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 16,888 entities. Memory use peaked at 1,500 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is CARD FORUM?
Right now 0 players are on CARD FORUM, out of 50 slots. 0 players was the seven-day average.
How does CARD FORUM rank against other Rust servers?
Player hours over the past week put CARD FORUM at #15,358, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on CARD FORUM?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on CARD FORUM?
Once a month is the whole of it: CARD FORUM wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 27 days 8 hours.
How it is set up
What are the rules and settings on CARD FORUM?
You will not find a gather rate in the name CARD FORUM. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does CARD FORUM run?
A procedural map of size 2,000 with seed 2147483647, generated by the game, is what CARD FORUM runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include CARD FORUM?
These Rust Charts lists include CARD FORUM: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CARD FORUM mean?
These are the tags CARD FORUM makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join CARD FORUM?
Press F1 in Rust to open the console and type client.connect 83.223.207.17:28900. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.