Rust Charts80,805 playing · live

On air · chart position #7,158

CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 10m ago

moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 500
0/ 500
players now
0% full
0
7-day average
peak 2
#7,158
rank
top 32%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

CrypticRedHats Public Branch Development Server

0on now · 48h peak 2
AveragePeak
00.511.5211:0017:0023:0006:0012:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608011:0017:0023:0006:0012:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:59 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
154 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
119 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000
From the figures on this page

Quick answers

Server details

Is CrypticRedHats Public Branch Development Server online, and how reliable is it?

Right now CrypticRedHats Public Branch Development Server is running. The uptime it reports puts its last restart about 28 hours ago. Of the past 7 full days it was running for 80 of 168 hours, or 48% of the time. Rust Charts has tracked it since 13 September 2026.

Where is CrypticRedHats Public Branch Development Server located?

There's no region listed for CrypticRedHats Public Branch Development Server. Rust Charts shows the location a server claims, not where the machine actually is. 83.151.204.153:28015 is its address.

Which version of Rust does CrypticRedHats Public Branch Development Server run?

Rust network protocol 2635 and build 168909 on Linux is what CrypticRedHats Public Branch Development Server runs. Steam updates your game for you; all you need is the same protocol to join.

Does CrypticRedHats Public Branch Development Server run smoothly?

Never under 40, and 44 server fps on average, is how the last 48 hours went. At its fullest it held 85,768 entities: buildings, deployables and the rest of the world. At most it took 2,825 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is CrypticRedHats Public Branch Development Server?

On CrypticRedHats Public Branch Development Server, 0 players are in and 500 slots are the ceiling. Averaging 0 players across seven days, it reached 2 at most. Over the past 48 hours, 14:00 UTC drew the most, at 2 players on average.

How does CrypticRedHats Public Branch Development Server rank against other Rust servers?

The top 32% of ranked servers includes CrypticRedHats Public Branch Development Server, at #7,158 on player hours for the last week.

Wipe schedule

What does wipe day look like on CrypticRedHats Public Branch Development Server?

Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on CrypticRedHats Public Branch Development Server?

Too few wipes on record for CrypticRedHats Public Branch Development Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 24 days 13 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on CrypticRedHats Public Branch Development Server?

No gather rate appears in the name CrypticRedHats Public Branch Development Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.

Which map does CrypticRedHats Public Branch Development Server run?

The map on CrypticRedHats Public Branch Development Server is procedural, size 4,000, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include CrypticRedHats Public Branch Development Server?

The Rust Charts lists that carry CrypticRedHats Public Branch Development Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on CrypticRedHats Public Branch Development Server mean?

gmrust (Game mode): Standard survival rules apply; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags CrypticRedHats Public Branch Development Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join CrypticRedHats Public Branch Development Server?

The console is behind F1 in Rust: enter client.connect 83.151.204.153:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/GevAn9jzCr.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp500
Max players 500 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.