Off air · chart position #14,865
TEST SERVER
Offline 82.67.108.110:28025 checked 20d ago
Players
TEST SERVER
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:14 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:55 UTC27d ago | 1 | – | 2.3 days | 0 |
| Thu 1 Oct, 18:25 UTC FW27d ago | 1 | – | 0.6 days | 1 |
| Thu 24 Sep, 14:07 UTC35d ago | 1 | – | 7.2 days | 0 |
| Tue 22 Sep, 11:10 UTC37d ago | 1 | – | 2.1 days | 0 |
| Tue 15 Sep, 16:39 UTC43d ago | 1 | halved by day 3 | 6.8 days | 0 |
| Sun 13 Sep, 18:15 UTC45d ago | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TEST SERVER online, and how reliable is it?
TEST SERVER is down at the moment, having last been seen 20 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is TEST SERVER located?
From TEST SERVER, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 82.67.108.110:28025.
Which version of Rust does TEST SERVER run?
Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TEST SERVER?
TEST SERVER is offline at the moment; the last sighting was 20 days 18 hours ago.
How does TEST SERVER rank against other Rust servers?
In the seven-day player hours table, TEST SERVER is #14,865, inside the top 67% of all ranked servers.
Wipes and resets
What does wipe day look like on TEST SERVER?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on TEST SERVER?
The wipes on TEST SERVER come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 24 days 22 hours.
How it is set up
What are the rules and settings on TEST SERVER?
No gather rate appears in the name TEST SERVER. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does TEST SERVER run?
The map on TEST SERVER is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TEST SERVER?
The Rust Charts lists that carry TEST SERVER are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TEST SERVER mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags TEST SERVER publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join TEST SERVER?
Enter client.connect 82.67.108.110:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.