Rust Charts35,650 playing · live

Off air · chart position #8,307

Development Server

Offline 82.64.211.202:28015 checked 1d ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#8,307
rank
top 37%
26d ago
last wipe
no schedule published
8d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Development Server

0on now · 48h peak 1
AveragePeak
00.250.50.75118:0019:0020:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 15h
Thu 5 Nov, 19:00 UTC
FW
36d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:19 UTC FW26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
6 / 1000
From the figures on this page

Quick answers

About the server

Is Development Server online, and how reliable is it?

Right now Development Server is not running; the last sighting was 30 hours ago. It stayed up 15% of the last 7 full days, 26 of 168 hours. The first record Rust Charts holds of it is 19 September 2026.

Where is Development Server located?

There's no region listed for Development Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 82.64.211.202:28015.

Which version of Rust does Development Server run?

The build behind Development Server is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Development Server?

Last seen 30 hours ago, Development Server is currently offline. Over the last week it averaged 0 players; the high point was 1. Over the past 48 hours, 18:00 UTC drew the most, at 0 players on average.

How does Development Server rank against other Rust servers?

Player hours over the past week put Development Server at #8,307, among the top 37% of ranked servers.

Wipe schedule

What does wipe day look like on Development Server?

Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Development Server?

The force wipe is the only wipe on Development Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 8 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Development Server?

The name Development Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Development Server run?

Generated by the game, the map on Development Server is procedural.

Tag guide

Which Rust Charts lists and filters include Development Server?

These Rust Charts lists include Development Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Development Server mean?

The game's server browser sees these tags from Development Server: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Development Server?

Press F1 in Rust to open the console and type client.connect 82.64.211.202:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.