Rust Charts34,587 playing · live

Off air · chart position #10,528

Shane Test

Offline 82.35.171.159:28015 checked 2d ago

moddedoxide
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak 1
#10,528
rank
top 47%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Shane Test

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct26 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:44 UTC2d ago 1 – running 1
Sat 24 Oct, 23:52 UTC3d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is Shane Test online, and how reliable is it?

You will not get on Shane Test just now: it is offline, last seen 2 days 9 hours ago. It stayed up 4% of the last 7 full days, 7 of 168 hours. Its earliest entry with Rust Charts dates from 3 October 2026.

Where is Shane Test located?

No region is published by Shane Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 82.35.171.159:28015.

Which version of Rust does Shane Test run?

Rust network protocol 2635 and build 168909 on Windows is the version Shane Test runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Shane Test?

Shane Test shows as offline now, with its last appearance 2 days 9 hours ago. Seven-day figures: 0 players on average and 1 at the peak.

How does Shane Test rank against other Rust servers?

The top 47% of ranked servers includes Shane Test, at #10,528 on player hours for the last week.

Wipes and resets

What does wipe day look like on Shane Test?

At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Shane Test?

Too few wipes on record for Shane Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 2 days 16 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Shane Test?

The name Shane Test carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Shane Test run?

The map on Shane Test is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include Shane Test?

The Rust Charts lists that carry Shane Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Shane Test mean?

The game's server browser sees these tags from Shane Test: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Shane Test?

The console is behind F1 in Rust: enter client.connect 82.35.171.159:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.