Off air · chart position #10,528
Shane Test
Offline 82.35.171.159:28015 checked 2d ago
Players
Shane Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:44 UTC2d ago | 1 | – | running | 1 |
| Sat 24 Oct, 23:52 UTC3d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Shane Test online, and how reliable is it?
You will not get on Shane Test just now: it is offline, last seen 2 days 9 hours ago. It stayed up 4% of the last 7 full days, 7 of 168 hours. Its earliest entry with Rust Charts dates from 3 October 2026.
Where is Shane Test located?
No region is published by Shane Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 82.35.171.159:28015.
Which version of Rust does Shane Test run?
Rust network protocol 2635 and build 168909 on Windows is the version Shane Test runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Shane Test?
Shane Test shows as offline now, with its last appearance 2 days 9 hours ago. Seven-day figures: 0 players on average and 1 at the peak.
How does Shane Test rank against other Rust servers?
The top 47% of ranked servers includes Shane Test, at #10,528 on player hours for the last week.
Wipes and resets
What does wipe day look like on Shane Test?
At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Shane Test?
Too few wipes on record for Shane Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 2 days 16 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Shane Test?
The name Shane Test carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Shane Test run?
The map on Shane Test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Shane Test?
The Rust Charts lists that carry Shane Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Shane Test mean?
The game's server browser sees these tags from Shane Test: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Shane Test?
The console is behind F1 in Rust: enter client.connect 82.35.171.159:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.