Rust Charts54,561 playing · live

On air · chart position #1,779

OT Events

Online 82.215.64.19:28021 checked 15m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
3
7-day average
peak 82
#1,779
rank
top 8%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

OT Events

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75111:0020:0005:0013:0023:0008:00Wiped Tue 27 Oct, 20:15 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
01020304011:0020:0005:0013:0023:0008:00Wiped Tue 27 Oct, 20:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
55
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 14 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:15 UTC1d ago – – running 1
Sat 24 Oct, 12:43 UTC4d ago 82+1 queue halved by day 1 3.3 days 0
Fri 23 Oct, 19:59 UTC5d ago 82+1 queue – 0.7 days 0
Wed 14 Oct, 14:04 UTC14d ago 0 – 9.2 days 0
Thu 24 Sep, 03:14 UTC35d ago 1 halved by day 1 20.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
130 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
73 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
17 / 1000
From the figures on this page

Quick answers

Server details

Is OT Events online, and how reliable is it?

Right now OT Events is running. The uptime it reports puts its last restart about 34 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is OT Events located?

From OT Events, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 82.215.64.19:28021.

Which version of Rust does OT Events run?

Rust network protocol 2635 and build 168909 on Linux is the version OT Events runs. Steam updates your game for you; all you need is the same protocol to join.

Does OT Events run smoothly?

The 48-hour average was 40 server fps; the lowest point was 40. Buildings, deployables and all the rest of the world came to as many as 48,489 entities. Memory use peaked at 3,904 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is OT Events?

OT Events currently holds 0 players. Over the last week it averaged 3 players; the high point was 82. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.

How does OT Events rank against other Rust servers?

In the seven-day player hours table, OT Events is #1,779, inside the top 8% of all ranked servers.

Wipes and resets

What does wipe day look like on OT Events?

The busiest point of its recent wipes averaged 55 players. 1 waited in the queue as the latest wipe peaked, 4 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on OT Events?

With irregular wipe times on OT Events, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 37 hours.

Settings and map

What are the rules and settings on OT Events?

The name OT Events carries no gather rate. The group limit is 100 players. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does OT Events run?

A procedural map of size 5,000 with seed 1337, generated by the game, is what OT Events runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include OT Events?

These Rust Charts lists include OT Events: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on OT Events mean?

gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It has 0 slots; ts100 (Group limit): The team cap is 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags OT Events publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join OT Events?

Enter client.connect 82.215.64.19:28021 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It has 0 slots.
ts100
Group limit The team cap is 100.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.