Off air · chart position #10,428
My Local Testing Server
Offline 82.20.120.138:28015 checked 1d ago
Players
My Local Testing Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is My Local Testing Server online, and how reliable is it?
You will not get on My Local Testing Server just now: it is offline, last seen 30 hours ago. Of the past 3 full days it was running for 4 of 72 hours, or 6% of the time. Rust Charts has tracked it since 25 October 2026.
Where is My Local Testing Server located?
No region is published by My Local Testing Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 82.20.120.138:28015 is its address.
Which version of Rust does My Local Testing Server run?
Rust network protocol 2635 and build 168909 on Windows is what My Local Testing Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is My Local Testing Server?
My Local Testing Server is offline at the moment; the last sighting was 30 hours ago. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 02:00 UTC drew the most, at 0 players on average.
How does My Local Testing Server rank against other Rust servers?
Player hours over the past week put My Local Testing Server at #10,428, among the top 47% of ranked servers.
Wipe schedule
What is the wipe schedule on My Local Testing Server?
The record of My Local Testing Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 4 days is how long ago its current world was made.
How it is set up
What are the rules and settings on My Local Testing Server?
The name My Local Testing Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does My Local Testing Server run?
The map on My Local Testing Server is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include My Local Testing Server?
These Rust Charts lists include My Local Testing Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on My Local Testing Server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags My Local Testing Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join My Local Testing Server?
The console is behind F1 in Rust: enter client.connect 82.20.120.138:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.