Off air · chart position #16,011
TIER.ID | Internal Competitive
Offline 82.194.22.117:28015 checked 26d ago
Players
TIER.ID | Internal Competitive
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TIER.ID | Internal Competitive online, and how reliable is it?
TIER.ID | Internal Competitive is down at the moment, having last been seen 26 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 3 October 2026.
Where is TIER.ID | Internal Competitive located?
No region is published by TIER.ID | Internal Competitive. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 82.194.22.117:28015 is its address.
Which version of Rust does TIER.ID | Internal Competitive run?
Rust network protocol 2634 and build 166494 on Linux is what TIER.ID | Internal Competitive runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is TIER.ID | Internal Competitive?
TIER.ID | Internal Competitive is offline at the moment; the last sighting was 26 days 2 hours ago.
How does TIER.ID | Internal Competitive rank against other Rust servers?
In the seven-day player hours table, TIER.ID | Internal Competitive is #16,011, inside the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on TIER.ID | Internal Competitive?
The record of TIER.ID | Internal Competitive's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 4 hours.
Rules and world
What are the rules and settings on TIER.ID | Internal Competitive?
The name TIER.ID | Internal Competitive carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include TIER.ID | Internal Competitive?
The Rust Charts lists that carry TIER.ID | Internal Competitive are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TIER.ID | Internal Competitive mean?
The game's server browser sees these tags from TIER.ID | Internal Competitive: gmrust (Game mode): Standard survival rules apply; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): This server reports build 166494; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join TIER.ID | Internal Competitive?
The console is behind F1 in Rust: enter client.connect 82.194.22.117:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.