Rust Charts41,011 playing · live

Off air · chart position #15,244

Private Rust Development - 641 Blueprints

Offline 82.17.236.46:28115 checked 15d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,244
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Private Rust Development - 641 Blueprints

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:25 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000
From the figures on this page

Quick answers

Host and version

Is Private Rust Development - 641 Blueprints online, and how reliable is it?

Private Rust Development - 641 Blueprints is down at the moment, having last been seen 15 days 2 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 29 September 2026.

Where is Private Rust Development - 641 Blueprints located?

There's no region listed for Private Rust Development - 641 Blueprints. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 82.17.236.46:28115.

Which version of Rust does Private Rust Development - 641 Blueprints run?

Rust network protocol 2634 and build 167398 on Windows is the version Private Rust Development - 641 Blueprints runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Private Rust Development - 641 Blueprints?

Private Rust Development - 641 Blueprints is offline at the moment; the last sighting was 15 days 2 hours ago.

How does Private Rust Development - 641 Blueprints rank against other Rust servers?

Player hours over the past week put Private Rust Development - 641 Blueprints at #15,244, among the top 71% of ranked servers.

Wipe days

What does wipe day look like on Private Rust Development - 641 Blueprints?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Private Rust Development - 641 Blueprints?

Private Rust Development - 641 Blueprints's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 9 hours.

Rules and world

What are the rules and settings on Private Rust Development - 641 Blueprints?

No gather rate appears in the name Private Rust Development - 641 Blueprints. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. VAC is off: that is Valve's anti-cheat.

Which map does Private Rust Development - 641 Blueprints run?

The map on Private Rust Development - 641 Blueprints is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include Private Rust Development - 641 Blueprints?

These Rust Charts lists include Private Rust Development - 641 Blueprints: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Private Rust Development - 641 Blueprints mean?

These are the tags Private Rust Development - 641 Blueprints makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Private Rust Development - 641 Blueprints?

Press F1 in Rust to open the console and type client.connect 82.17.236.46:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.