Off air · chart position #16,330
adhd/markprivebuildserver/testing
Offline 82.169.117.163:28021 checked 28d ago
Players
adhd/markprivebuildserver/testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:34 UTC40d ago | 3 | – | running | 1 |
| Tue 15 Sep, 13:43 UTC44d ago | 2 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is adhd/markprivebuildserver/testing online, and how reliable is it?
adhd/markprivebuildserver/testing is down at the moment, having last been seen 28 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is adhd/markprivebuildserver/testing located?
No region is published by adhd/markprivebuildserver/testing. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 82.169.117.163:28021.
Which version of Rust does adhd/markprivebuildserver/testing run?
Rust network protocol 2633 and build 163794 on Windows is the version adhd/markprivebuildserver/testing runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is adhd/markprivebuildserver/testing?
Last seen 28 days 10 hours ago, adhd/markprivebuildserver/testing is currently offline.
How does adhd/markprivebuildserver/testing rank against other Rust servers?
The top 69% of ranked servers includes adhd/markprivebuildserver/testing, at #16,330 on player hours for the last week.
Wipe schedule
What does wipe day look like on adhd/markprivebuildserver/testing?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on adhd/markprivebuildserver/testing?
The record of adhd/markprivebuildserver/testing's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 40 days 15 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on adhd/markprivebuildserver/testing?
You will not find a gather rate in the name adhd/markprivebuildserver/testing. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does adhd/markprivebuildserver/testing run?
Generated by the game, the map on adhd/markprivebuildserver/testing is procedural.
Lists and filters
Which Rust Charts lists and filters include adhd/markprivebuildserver/testing?
The Rust Charts lists that carry adhd/markprivebuildserver/testing are: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on adhd/markprivebuildserver/testing mean?
These are the tags adhd/markprivebuildserver/testing makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join adhd/markprivebuildserver/testing?
Enter client.connect 82.169.117.163:28021 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.