Rust Charts43,576 playing · live

Off air · chart position #16,330

adhd/markprivebuildserver/testing

Offline 82.169.117.163:28021 checked 28d ago

moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#16,330
rank
top 69%
40d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

adhd/markprivebuildserver/testing

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 19 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:34 UTC40d ago 3 – running 1
Tue 15 Sep, 13:43 UTC44d ago 2 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
5 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
97 / 200
From the figures on this page

Quick answers

Host and version

Is adhd/markprivebuildserver/testing online, and how reliable is it?

adhd/markprivebuildserver/testing is down at the moment, having last been seen 28 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is adhd/markprivebuildserver/testing located?

No region is published by adhd/markprivebuildserver/testing. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 82.169.117.163:28021.

Which version of Rust does adhd/markprivebuildserver/testing run?

Rust network protocol 2633 and build 163794 on Windows is the version adhd/markprivebuildserver/testing runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is adhd/markprivebuildserver/testing?

Last seen 28 days 10 hours ago, adhd/markprivebuildserver/testing is currently offline.

How does adhd/markprivebuildserver/testing rank against other Rust servers?

The top 69% of ranked servers includes adhd/markprivebuildserver/testing, at #16,330 on player hours for the last week.

Wipe schedule

What does wipe day look like on adhd/markprivebuildserver/testing?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on adhd/markprivebuildserver/testing?

The record of adhd/markprivebuildserver/testing's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 40 days 15 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on adhd/markprivebuildserver/testing?

You will not find a gather rate in the name adhd/markprivebuildserver/testing. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does adhd/markprivebuildserver/testing run?

Generated by the game, the map on adhd/markprivebuildserver/testing is procedural.

Lists and filters

Which Rust Charts lists and filters include adhd/markprivebuildserver/testing?

The Rust Charts lists that carry adhd/markprivebuildserver/testing are: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on adhd/markprivebuildserver/testing mean?

These are the tags adhd/markprivebuildserver/testing makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join adhd/markprivebuildserver/testing?

Enter client.connect 82.169.117.163:28021 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.