Players
Paradise Lost
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 12:47 UTC37d ago | 1 | – | running | 0 |
| Fri 18 Sep, 18:33 UTC40d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 17:02 UTC42d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Paradise Lost online, and how reliable is it?
Paradise Lost is down at the moment, having last been seen 17 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 15 September 2026.
Where is Paradise Lost located?
From Paradise Lost, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 82.153.118.122:28015.
Which version of Rust does Paradise Lost run?
Rust network protocol 2633 and build 164530 on Windows is what Paradise Lost runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Paradise Lost?
Paradise Lost shows as offline now, with its last appearance 17 days 14 hours ago.
How does Paradise Lost rank against other Rust servers?
Player hours over the past week put Paradise Lost at #15,719, among the top 71% of ranked servers.
Wipe days
What does wipe day look like on Paradise Lost?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Paradise Lost?
No next wipe can be predicted for Paradise Lost: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 37 days 20 hours.
Settings and map
What are the rules and settings on Paradise Lost?
The name Paradise Lost carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Paradise Lost run?
A procedural map of size 3,500 with seed 1836326490, generated by the game, is what Paradise Lost runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Paradise Lost?
The Rust Charts lists that carry Paradise Lost are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Paradise Lost mean?
These are the tags Paradise Lost makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Paradise Lost?
The console is behind F1 in Rust: enter client.connect 82.153.118.122:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
