Off air · chart position #14,031
IKS[211 Devblog]
Offline 82.118.19.130:27015 checked 2d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is IKS[211 Devblog] online, and how reliable is it?
Right now IKS[211 Devblog] is not running; the last sighting was 2 days 21 hours ago. It stayed up 0% of the last 2 full days, 0 of 48 hours. Rust Charts has tracked it since 26 October 2026.
Where is IKS[211 Devblog] located?
From IKS[211 Devblog], no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 82.118.19.130:27015.
Which version of Rust does IKS[211 Devblog] run?
The build behind IKS[211 Devblog] is Rust network protocol 2164, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is IKS[211 Devblog]?
IKS[211 Devblog] shows as offline now, with its last appearance 2 days 21 hours ago. Seven-day figures: 1 players on average and 1 at the peak.
How does IKS[211 Devblog] rank against other Rust servers?
The top 63% of ranked servers includes IKS[211 Devblog], at #14,031 on player hours for the last week.
Wipe days
What is the wipe schedule on IKS[211 Devblog]?
IKS[211 Devblog]'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 16 days 16 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on IKS[211 Devblog]?
You will not find a gather rate in the name IKS[211 Devblog]. The group limit is not published. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The anti-cheat VAC from Valve is off.
Tags explained
Which Rust Charts lists and filters include IKS[211 Devblog]?
The Rust Charts lists that carry IKS[211 Devblog] are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
mp10 (Max players): 10 slots are available; v2164 (Protocol): Protocol 2164: join only if your game matches that version; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Plugins or changed settings put this server under Modded; hb68d7370 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch — that's the set of tags IKS[211 Devblog] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join IKS[211 Devblog]?
Enter client.connect 82.118.19.130:27015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.