Off air · chart position #13,871
Rise of the Hunters - Test Server
Offline 81.99.210.156:28115 checked 37d ago
Players
Rise of the Hunters - Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rise of the Hunters - Test Server online, and how reliable is it?
You will not get on Rise of the Hunters - Test Server just now: it is offline, last seen 37 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 21 September 2026.
Where is Rise of the Hunters - Test Server located?
From Rise of the Hunters - Test Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 81.99.210.156:28115 is its address.
Which version of Rust does Rise of the Hunters - Test Server run?
Rust network protocol 2633 and build 164530 on Windows is what Rise of the Hunters - Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Rise of the Hunters - Test Server?
Rise of the Hunters - Test Server is offline at the moment; the last sighting was 37 days 5 hours ago.
How does Rise of the Hunters - Test Server rank against other Rust servers?
The top 60% of ranked servers includes Rise of the Hunters - Test Server, at #13,871 on player hours for the last week.
Wipe days
What is the wipe schedule on Rise of the Hunters - Test Server?
Too few wipes on record for Rise of the Hunters - Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 38 days.
Rules and world
What are the rules and settings on Rise of the Hunters - Test Server?
You will not find a gather rate in the name Rise of the Hunters - Test Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Rise of the Hunters - Test Server run?
The map on Rise of the Hunters - Test Server is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Rise of the Hunters - Test Server?
These Rust Charts lists include Rise of the Hunters - Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rise of the Hunters - Test Server mean?
These are the tags Rise of the Hunters - Test Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Rise of the Hunters - Test Server?
Press F1 in Rust to open the console and type client.connect 81.99.210.156:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.