Off air · chart position #15,497
test
Offline 81.9.127.119:28015 checked 42d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 42 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 16 September 2026.
Where is test located?
From test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 81.9.127.119:28015 is its address.
Which version of Rust does test run?
Rust network protocol 2633 and build 163493 on Windows is the version test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is test?
Last seen 42 days 18 hours ago, test is currently offline.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #15,497, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on test?
The record of test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 49 days 23 hours.
How it is set up
What are the rules and settings on test?
The name test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does test run?
A procedural map, generated by the game, is what test runs.
Tag guide
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163493 (Build): This server reports build 163493; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join test?
Enter client.connect 81.9.127.119:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.