Off air · chart position #15,426
pllm-test-0
Offline 81.27.69.181:28015 checked 5d ago
Players
pllm-test-0
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is pllm-test-0 online, and how reliable is it?
pllm-test-0 is down at the moment, having last been seen 5 days 10 hours ago. Of the past 4 full days it was running for 0 of 96 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is pllm-test-0 located?
There's no region listed for pllm-test-0. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 81.27.69.181:28015.
Which version of Rust does pllm-test-0 run?
Rust network protocol 2635 and build 168909 on Linux is the version pllm-test-0 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is pllm-test-0?
pllm-test-0 shows as offline now, with its last appearance 5 days 10 hours ago. Its average over the past week comes to 0 players.
How does pllm-test-0 rank against other Rust servers?
In the seven-day player hours table, pllm-test-0 is #15,426, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on pllm-test-0?
The record of pllm-test-0's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 5 days 12 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on pllm-test-0?
You will not find a gather rate in the name pllm-test-0. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does pllm-test-0 run?
A procedural map, generated by the game, is what pllm-test-0 runs.
Lists and filters
Which Rust Charts lists and filters include pllm-test-0?
The Rust Charts lists that carry pllm-test-0 are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllm-test-0 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags pllm-test-0 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join pllm-test-0?
The console is behind F1 in Rust: enter client.connect 81.27.69.181:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.