Players
Voltageland
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:23 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Voltageland online, and how reliable is it?
You will not get on Voltageland just now: it is offline, last seen 3 hours ago. The uptime it reports puts its last restart about 17 hours ago. Of the past 7 full days it was running for 130 of 168 hours, or 77% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Voltageland located?
There's no region listed for Voltageland. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 81.217.56.227:28020.
Which version of Rust does Voltageland run?
Rust network protocol 2635 and build 168909 on Windows is what Voltageland runs. Joining needs the same protocol on your game; Steam handles the update.
Does Voltageland run smoothly?
The 48-hour average was 29 server fps; the lowest point was 6. At its fullest it held 98,485 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,556 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Voltageland?
Last seen 3 hours ago, Voltageland is currently offline. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 21:00 UTC drew the most, at 1 players on average.
How does Voltageland rank against other Rust servers?
In the seven-day player hours table, Voltageland is #6,180, inside the top 28% of all ranked servers.
Wipe days
What does wipe day look like on Voltageland?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Voltageland?
A single monthly wipe, the force wipe, is all Voltageland runs. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 27 days is how long ago its current world was made.
Rules and world
What are the rules and settings on Voltageland?
No gather rate appears in the name Voltageland. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Voltageland run?
The map on Voltageland is procedural, size 2,500, seed 3486489, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include Voltageland?
These Rust Charts lists include Voltageland: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Voltageland mean?
The game's server browser sees these tags from Voltageland: gmvanilla (Game mode): This server runs vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Voltageland?
Press F1 in Rust to open the console and type client.connect 81.217.56.227:28020. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
