Off air · chart position #5,619
Test Server RaidSim
Offline 81.196.215.13:28021 checked 20h ago
Players
Test Server RaidSim
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:58 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:47 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:40 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:48 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 11:21 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:04 UTC3d ago | 1 | – | 0.9 days | 1 |
| Mon 19 Oct, 09:15 UTC10d ago | 1 | – | 6.2 days | 1 |
| Sun 18 Oct, 18:40 UTC10d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 11:41 UTC15d ago | 0 | – | 4.3 days | 1 |
| Mon 12 Oct, 12:20 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:00 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 10:37 UTC17d ago | 1 | held half | 2 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sat 10 Oct, 08:19 UTC19d ago | 1 | – | 1.6 days | 0 |
| Fri 9 Oct, 16:12 UTC19d ago | 1 | – | 0.7 days | 0 |
| Wed 7 Oct, 10:34 UTC22d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Tue 6 Oct, 22:16 UTC22d ago | 1 | – | 0.5 days | 1 |
| Tue 6 Oct, 14:13 UTC22d ago | – | – | – | 0 |
| Tue 6 Oct, 14:02 UTC22d ago | – | – | – | 0 |
| Tue 6 Oct, 09:53 UTC23d ago | 1 | – | 0.5 days | 1 |
Similar servers
Quick answers
About the server
Is Test Server RaidSim online, and how reliable is it?
Test Server RaidSim is down at the moment, having last been seen 20 hours ago. 43 of 168 hours is what it managed over the past 7 full days, 26% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Test Server RaidSim located?
There's no region listed for Test Server RaidSim. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 81.196.215.13:28021.
Which version of Rust does Test Server RaidSim run?
Rust network protocol 2635 and build 168909 on Windows is what Test Server RaidSim runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Test Server RaidSim?
Test Server RaidSim shows as offline now, with its last appearance 20 hours ago. Over the last week it averaged 1 players; the high point was 2. Over the past 48 hours, 21:00 UTC drew the most, at 2 players on average.
How does Test Server RaidSim rank against other Rust servers?
In the seven-day player hours table, Test Server RaidSim is #5,619, inside the top 25% of all ranked servers.
Wipe days
What is the wipe schedule on Test Server RaidSim?
A new world arrives on Test Server RaidSim every few hours. No wipe schedule is kept, and those resets are not wipes.
Rules and world
What are the rules and settings on Test Server RaidSim?
No gather rate appears in the name Test Server RaidSim. The group limit is 100 players. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include Test Server RaidSim?
These Rust Charts lists include Test Server RaidSim: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Test Server RaidSim mean?
The game's server browser sees these tags from Test Server RaidSim: gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): The server holds 3 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Test Server RaidSim?
Press F1 in Rust to open the console and type client.connect 81.196.215.13:28021. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.